HUMAN AND ANIMAL SCULPTING, CONVERT HIGH TO LOW POLY CHARACTERS, ADVANCE TEXTURING
LEARN TO CREATE ADVANCED VISUAL ELEMENTS FOR GAME
PRESENTING THE ASSETS IN ENGINE AND CREATION OF FOLIAGE, EMITTERS AND PARTICULES
PROGRAM IN ADVANCED GAME ART & DESIGN (6 MONTHS)
OVERVIEW
Learn from the Professionals
In this program students will learn how to create advanced visual elements for game, such as detailed human and animal sculpting, convert high to low poly characters, advance texturing, presenting the assets in Engine and creation of foliage, emitters and particles. Students will also learn how to design levels in a game.
Become a professional artist
Student will learn how to research and then design advance game art which are needed to create any 3D game. The high-end equipment, practical exposure and mentors will inspire the student to learn in very professional atmosphere.

PROGRAM HIGHLIGHTS
- Increase design and visualization skills
- Learn complete Game Art production pipeline
- Continuous evaluation through examination, competitions and activities
BE INDUSTRY READY
Student will walk away with a rich portfolio comprising various game assets and characters. Their portfolio will be a gateway to join the Game art design studio / firm.

DELIVERY METHOD
- Weekday batches: 5 days a week (2 hours per day)
- Practical session backed by theory explanation
- Practical assignment and Project-based learning
- Industry-aligned creative and technical programs
PROGRAM OUTLINE
EMERGING STUDENT PROFILE
The ever-rising popularity and demand of 3D games has encouraged and nurtured many 3D game designing companies, which has been expanding their reach in the global market. As a result, more game enthusiasts started pursuing their passion of developing 3D games and today the opportunities are huge. After completing this program there are job opportunities like 3D Game artist, Character artist, Game designer and animator, Game environment artist, 3D Game designer etc.

PLACEMENT OPPORTUNITY
3D Game artist Character artist Game designer and animator
Game environment artist 3D Game designer Game Level designer